Soul Soul No Mi

Base Moveset
{| class="article-table" !Move Name !Keybind !Description !Cooldown
 * +Base Moveset
 * Soul Beam (Mastery 1 Required)
 * N/A
 * User fires a white beam of light that stuns the target.
 * N/A
 * Soul Swap (Mastery 20 Required)
 * N/A
 * User
 * N/A
 * User

Mas 20: Soul swap: The user swaps out their soul with another player/ npc allowing them to switch position quickly and deal cheap dmg

Mas 60: Helios: User summons a sun representing the soul of Helios

Mas 100: Jupiter: User summons a rain cloud that can be used to create storms

Mas 150: Sun & Storm: User uses both the soul of  Helios and Jupiter and combines both soul's abilities

Helios mode moveset:
Soul beam/Inferno beam: User now shoots a powerful sunbeam that deals burning dmg

Soul Swap/ Combusting burn: The user creates a big star that explodes on impact with the target

Helios/Heat Seeking ray: The user creates a giant sun that shoots heat-seeking rays

Jupiter/ Sunny rays: User blocks out the sun with clouds and makes stars drop out from the sky

Sun & Storm/ Return: The user makes the ball of sun return as the user returns to base form.

Jupiter mode moveset:
Soul Beam/ Cloudy days: User creates clouds that give the target blindness for 10 seconds

Soul Swap/ Thunderbolt: User makes a cloud appear instantly as it spews out a bolt of thunder

Helios/ Thunderstorm: User creates a storm that shoots our multiple beams of thunder

Jupiter/ Storm Blitz: User creates an electrical field that explodes on the target

Dual-wielding mode:
Scorching thunder: User sends down thunderbolts made of stars which apply burning damage

Electric star: User sends down a star that shoots out beams of thunder

Sunny thunder : User creates bright beams of light that stun the target(s)

Rage of the gods: User sends down a barrage of thunder and star beams

Tap out: User reverts to base form


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